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Thomas de Groot wrote:
> "stbenge" <UN### [at] hotmailcom> schreef in bericht
> news:4b283e59@news.povray.org...
>> I really need to make a small functioning example to provide along with a
>> bug report.
>
> I may be talking nonsense here, but those same features are often also
> created by WM or GeoControl. I don't remember them from Leveller, but it has
> been a while since I last used that app. Do you think they have the same
> origin? Are they the same kind of bug?
I doubt they are the same bug.
Check this out:
height_field{
png"mountains.png"
...
}
It works just fine, always has.
Compare it to this:
height_field{
function 513, 513{
pigment{
image_map{
png"mountains.png"
interpolate 2 once
}
}
}
...
}
This is when edge artifacts show up. The dimensions are correct. The
problem happens regardless of image_map attributes such as interpolation
and repetition.
I would say it's a height_field issue, but I know it's not. I have
encountered this same problem when using image_maps at other times, like
for my luminous bloom code.
> In GeoControl I can correct manually with a brush, but in hf's from WM I
> just cut off a thin slice around from it by using an intersection in POV.
> Not very elegant as a solution but it works.
Whatever works :)
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